Evidence / 01
What we do
to people
Four disciplines, one obsession. We come in wherever the fear needs to be sharper, whether that's the story, the scare, the sound or the song, and we leave it working.
Exhibit A
Narrative
Stories that follow you home. We build mythologies, lore bibles, characters and the slow-burning backstory that makes a scare mean something. From a ninety-second queue-line pre-show to a feature script, we find the wound the horror crawls out of.
Open the file: narrative ▶
Exhibit B
Scares
Fear is engineering. Scare mechanics, actor placement, sight lines, misdirection, timing and pacing, right down to the beat of silence before the drop. Jump scares that land, and dread that never lets go.
Open the file: scares ▶
Exhibit C
Audio
Most fear enters through the ears. Soundscapes, binaural and spatial design, creature vocals, foley and the low frequencies you feel before you hear them.
Open the file: audio ▶
Exhibit D
Song
Horror has a voice. Original songs, lullabies, cult hymns, theme music and lyrics: earworms written to haunt an audience long after the lights come up.
Open the file: song ▶